Loop For A While v0.2.6


v0.2.6

(Save migration was necessary, on first load the saved queue will be cleared)

New

  • Export and import save buttons for web — download your save as a file or copy to clipboard, import via file picker or paste

Changes

  • Made queue preview (ghost path) appear normally in paused state. Also made it a bit more visible overall
  • Queue preview action icons now match the path line color
  • Action picker icons are now tinted purple by Control tier — text labels remain white and unaffected
  • Action queue strip icons now tinted purple at Control T1, matching the rest of the Control UI
  • Interacting with a shrine while auto-loop is on now turns it off

Balance

  • Added Wooden Key in the top-right room

Fixes

  • Focus can no longer be queued as the first action to avoid a “true death” bug
  • Fixed a rare crash with action queue cursor conflicting with queue editor
  • Fixed a rare crash when clicking to move after undoing actions with a queue cursor active
  • Fixed the hover tooltip eaten by bottom action queue strip
  • Fixed a bug where editing moves before a queued interact or fight action would leave the action targeting the wrong tile — the target now correctly tracks the player's updated position
  • Removing an interact, fight or focus action from the queue no longer causes the next action of the same type to be skipped (thanks Rakou)
  • Now able to both break and open door with the required key in hand

Files

Loop_For_A_While_v0.2.6.exe 111 MB
18 hours ago

Get Loop For a While

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