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Devlog
Loop For A While v0.3.2
July 05, 2026
by
Luk2048
1
v0.3.2 New Camera now starts zoomed in and gradually reveals the zone as you explore Inspect can be disabled in the action picker — right-click the Inspect skill to toggle Free Explore Mode — pres...
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Loop For A While v0.3.1
July 03, 2026
by
Luk2048
v0.3.1 New Hint for the barrier via lore note in the first room, also changed the shader to slightly get warmer as it gets closer to required number Codex hotkey (K) added Codex panel now has a close...
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Loop For A While v0.3
July 02, 2026
by
Luk2048
1
v0.3 New A second area has been added: Meadows. Its time for some peace and quiet, surely! CODEX — a malfunctioning chip that catalogs everything you encounter across loops. Appears next to the Jour...
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Loop For A While v0.2.9.1
May 20, 2026
by
Luk2048
v0.2.9.1 Changes Inserting actions into the middle of the queue no longer shifts the tail — the tail stays, letting you manually reconnect the detour. Orphaned queue is shown in red so you can see e...
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Loop For A While v0.2.9
May 18, 2026
by
Luk2048
Last update before 0.3.0, that one will take a while since it'll come with new content, most likely 1-2 weeks at the earliest! I want to make it before PoE 2 new season lunch, cause I'll cease to exis...
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Loop For A While v0.2.8
May 13, 2026
by
Luk2048
v0.2.8 New Tile Familiarity System — every completed action on an entity (interactable, enemy, NPC) or terrain tile now increments a persistent familiarity counter that carries across loops Familiar...
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Loop For A While v0.2.7
May 13, 2026
by
Luk2048
v0.2.7 New Added a mute/unmute button Queue simulation : the action picker and path planning are now forward-aware. Right-clicking a tile accounts for queued actions — items picked up earlier in the...
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Loop For A While v0.2.6
May 11, 2026
by
Luk2048
v0.2.6 (Save migration was necessary, on first load the saved queue will be cleared) New Export and import save buttons for web — download your save as a file or copy to clipboard, import via file p...
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Loop For A While v0.2.5
May 10, 2026
by
Luk2048
v0.2.5 New Action Queue Strip The full action queue is now visible as a horizontal strip at the bottom of the screen Past actions are dimmed, the active action is highlighted, upcoming actions show at...
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Loop For A While v0.2.4
May 09, 2026
by
Luk2048
v0.2.4 New Instability bar added next to the mana bar — hidden until the second instability hint, Hover for basic info on instability Instability now has a maximum value — reaching it collapses th...
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Loop For A While v0.2.3
May 09, 2026
by
Luk2048
v0.2.3 New WASD movement added (W/A/S/D map to up/left/down/right) Removed the intent system (MOVE / INTERACT / FIGHT modes) entirely. Left click is now always move. Right click on a tile opens a cont...
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Loop For A While v0.2.2
May 07, 2026
by
Luk2048
New version live, check discord for patch notes!...
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Loop For A While v0.2.1
May 06, 2026
by
Luk2048
New version live, check discord for patch notes!...
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Early Demo Live - Join the Discord
May 03, 2026
by
Luk2048
Hey! The first demo of Loop For a While is live. I've been at it for a few months — expect rough edges — but the core loop is there and playable. I'm looking for people to try it, break it, and te...
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