Loop For A While v0.3.1


v0.3.1

New

  • Hint for the barrier via lore note in the first room, also changed the shader to slightly get warmer as it gets closer to required number
  • Codex hotkey (K) added
  • Codex panel now has a close button
  • Orphaned queue entries now shown in red in the action strip
  • Echo interactables now show their permanent effect in the Codex OBJECTS tab
  • Skill tier-up narrative lines added for all skills at T2

Changes

  • Codex now closes on right-click like Journal
  • Orphaned queue entries now shown in red in the action strip
  • Increased UI font sizes across the board
  • Shrine trials now persist through resets. Each pressure attempt gives 3 tries before the trial ends — OOM and manual reset both consume an attempt
  • Trees for the boundary of Meadows are now the same as the others
  • Doubled darkening of Hollowed Trunk used texture for better visibility
  • Renamed shrines from Ancient Shrine to their respective skill names
  • Enemy drops now go directly to inventory, world drop only if inventory is full
  • Surge now restores previous speed mode (Slow/Fast) on deactivation or energy drain
  • Boost renamed to Surge throughout UI, tooltips and Echoes
  • Tag discovery now requires 2 encounters — first encounter shows ???, second unlocks the first tag; each additional tag requires 2 more encounters
  • Tag badges on enemy Codex entries now only show tags the player has actually unlocked
  • Alert tag only unlocks after Ambush is learned
  • Book interactables renamed: Combat Manual and Attunement Manual, to distinguish from their corresponding Document entries
  • Journal height reduced to fit screen without clipping
  • Meditation mat screen fade now covers only the world viewport, not the full screen

Balance

  • Halved early Focus XP on usage (flat), was multiplied by too many different things by mistake
  • Halved XP rate of Inspect
  • Green Spider: time 15s -> 12s, mana -20/s -> -24/s
  • Giant Snail: time 30s -> 20s, mana -10/s -> -16/s
  • Green Cultist: mana -12/s -> -14/s
  • Brush: mana -11/s -> -14/s
  • Slightly lowered the amount of XP/s for terrain
  • Added a small number of annoying brushes
  • Shuffled some items around

Fixes

  • Fixed one-shot mode being permanently stuck after shift+right-click triggered a browser popup. One-shot is now a toggle (T key) instead of a held modifier
  • Implemented fixes for New Game sometimes failing to clear save data on web builds
  • Fixed backspace in the save/load panel and auto-use threshold fields deleting queue entries
  • Fixed textures in threshold and route panels not rendering on web
  • Fixed second zone not graying out when paused
  • Terrain modifiers now correctly appear in the Codex TERRAIN tab
  • Mana capacity narrative now fires correctly: one message per milestone tier (level 5, 15, 25) regardless of which skill triggered it
  • Inspect on enemies no longer crashes

Files

Loop_For_A_While_v0.3.1.exe 111 MB
38 days ago

Get Loop For a While

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